package com.example.netty.constant;

/**
 * @author zclever <304078606@qq.com>
 * @date 2021-03-03
 */
public class ReqMessageType {

    /** 进入游戏 */
    public final static int inGame = 100010;
    /** 请求匹配 */
    public final static int reqMatch = 100020;
    /** 取消匹配 */
    public final static int cancelMatch = 100030;
    /** 创建房间 */
    public final static int addRoom = 100040;
    /** 加入房间 */
    public final static int inRoom = 100050;
    /** 退出房间 */
    public final static int outRoom = 100060;
    /** 开始战斗 */
    public final static int startFight = 100070;
    /** 攻击 */
    public final static int attack = 100080;
    /** 结束战斗 */
    public final static int endFight = 100110;
    /** 退出游戏 */
    public final static int outGame = 100800;
    /** 心跳 */
    public final static int ping = 100099;
}
